In this book Lev Manovich offers the first systematic and rigorous theory of new media. He places new media within the histories of visual and media cultures of the last few centuries. He discusses new media's reliance on conventions of old media,…
Visual and Performing Arts
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7,856 papers
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The methods of gamete manipulation used in assisted reproductive technology (ART) are rapidly proliferating and in some instances outpacing the underlying science. In this review, we discuss two major advances in the ART laboratory-intracytoplasmic…
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This paper focuses on the emergent neo-Jamesian perspective concerning the phenomenology of art and aesthetic experience. Starting from the distinction between nucleus and fringe in the stream of thought described by William James, it can be argued…
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Liveness: performance in a mediatized culture addresses what may be the single most important question facing all kinds of performance today. What is the status of live performance in a culture dominated by mass media? Liveness begins with an…
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Co-founder and co-editor of Octobermagazine, a veteran of Artforumof the 1960s and early 1970s, Rosalind Krauss has presided over and shared in the major formulation of the theory of postmodernism. In this challenging collection of fifteen essays,…
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The advent of computing stimulates a desire to re-examine the subject of creativity. Though the computer can replace man in the production of graphic images, its function in the arts is seen as assisting in the specification of art systems and in…
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Perceptual Modes, Semiotic Codes, Social Mores: A Contribution towards a Social Semiotics of DrawingThis article proposes a systemic-functional semiotic model for the domain of drawing. It is argued that such a model, based upon a synthesis of relevant visual perception theory and visual communication theory, can empower the practice of drawing.
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This text is based on lectures and presentations on research in the arts, held in the autumn of 2005 in Ghent, Amsterdam, Berlin and Gothenburg.
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This is a book about how we see: the environment around us (its surfaces, their layout, and their colors and textures); where we are in the environment; whether or not we are moving and, if we are, where we are going; what things are good for; how…
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We report on The Manual Input Sessions, a series of audiovisual vignettes which probe the expressive possibilities of free-form hand gestures. Performed on a hybrid projection system which combines a traditional analog overhead projector and a…
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In this age of DNA computers and artificial intelligence, information is becoming disembodied even as the "bodies" that once carried it vanish into virtuality. While some marvel at these changes, envisioning consciousness downloaded into a computer…
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The selection of genes that discriminate disease classes from microarray data is widely used for the identification of diagnostic biomarkers. Although various gene selection methods are currently available and some of them have shown excellent…
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Challenging and rewarding in equal measure, Phenomenology of Perception is Merleau-Ponty's most famous work. Impressive in both scope and imagination, it uses the example of perception to return the body to the forefront of philosophy for the first…
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Visualizing Research guides postgraduate students in art and design through the development and implementation of a research project, using the metaphor of a 'journey of exploration'. For use with a formal programme of study, from masters to…
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Software, or the Engine of Contemporary Societies
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