Approximation by skin surfaces

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Abstract

We present a method to approximate a simple, regular C2 surface W in R3 by a (tangent continuous) skin surface S. The input of our algorithm is a set of approximate W-maximal balls, where the boundary of the union of these balls is homeomorphic to W. By generating patches of spheres and hyperboloids over the intersection curves of the balls the algorithm determines a one-parameter family of skin surfaces, where a parameter controls the size of the patches. The skin surface S is homeomorphic to W, and the approximate W-maximal balls in the input set are also S-maximal. The Hausdorff distance between the regions enclosed by the input surface W and the approximating skin surface S depends linearly on a parameter related to the sampling density of the approximate W-maximal balls. © 2004 Elsevier Ltd. All rights reserved.

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Kruithof, N., & Vegter, G. (2004). Approximation by skin surfaces. In CAD Computer Aided Design (Vol. 36, pp. 1075–1088). https://doi.org/10.1016/j.cad.2004.01.007

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