The goal of this speculative essay is to ask after potential consequences of the emerging notion of “cloud computing” for virtual worlds, but also for human sociality more generally. I explore the short history of cloud computing and some presuppositions that shape construals of “cloud computing” and its consequences. I examine convergences and distinctions between cloud computing and virtual worlds, and what this tells us about new forms of computer-mediated culture.
CITATION STYLE
Boellstorff, T. (2010). Culture of the Cloud. Journal For Virtual Worlds Research, 2(5). https://doi.org/10.4101/jvwr.v2i5.792
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