Research on a design framework for blended learning

0Citations
Citations of this article
23Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This paper proposes a framework for the design of blended learning that consists of three key considerations: what to blend, how to blend and effects of blending. "Blending (what to blend)" involves four aspects: the blending of traditional classroom-based, e-learning and real learning contexts, the integration of various learning resources (contents, tools and social support), the combination of formal and informal learning, and the convergence of different learning methods (individual, group, class-based collective learning). © (2011) Trans Tech Publications, Switzerland.

Cite

CITATION STYLE

APA

Li, L., Zheng, Y., & Zheng, F. (2011). Research on a design framework for blended learning. In Advanced Materials Research (Vol. 271–273, pp. 1185–1188). https://doi.org/10.4028/www.scientific.net/AMR.271-273.1185

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free