We describe motion swarm widgets for video interaction with art installations and video games. This mechanism for interaction is a byproduct of an ongoing collaboration among the authors involving both arts and science. The inspiration started with a desire to build installations with en masse audience interaction, and evolved towards a inter- action mechanism that is robust in crowded and complex environments.
CITATION STYLE
Boyd, J. E., Hushlak, G., & Jacob, C. (2010). Video Interaction for Swarm Art. October. Retrieved from http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.162.365&rep=rep1&type=pdf
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