Research in the area of educational technology has often been critiqued for a lack of theoretical grounding. In this article we propose a conceptual framework for educational technology by building on Shulman's formulation of "pedagogical content…
Educational Technology
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The authors argue that design-based research, which blends empir- ical educational research with the theory-driven design of learning environments, is an important methodology for understanding how, when, and why educational innovations work in…
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Compilation of research spanning Role and Function of Theory in Online Education Development and Delivery, Infrastructure and Support for Content Development, Design and Development of Online Courses; Delivery, Quality Control, and Student Support…
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Part one of this paper highlights how students today think and process information fundamentally differently from their predecessors, as a result of being surrounded by new technology. The author compares these digital natives with the older…
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In this article, a general model is proposed for design research in education that grows out of the authors research and work in related design fields. The model emphasizes the stage sensitivity of (a) research questions, (b) data and methods, and…
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This paper explores some of the ideas behind the Personal Learning Environment and considers why PLEs might be useful or indeed central to learning in the future. This is not so much a technical question as an educational one, although changing…
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A systematic search of the research literature from 1996 through July 2008 identified more than a thousand empirical studies of online learning. Analysts screened these studies to find those that (a) contrasted an online to a face-to-face condition,…
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In this paper we critically analyze extant approaches to technology integration in teach- ing, arguing that many current methods are technocentric, often omitting sufficient con- sideration of the dynamic and complex relationships among content,…
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In this article, the authors first indicate the range of purposes and the variety of settings in which design experiments have been con- ducted and then delineate five crosscutting features that collectively differentiate design experiments from…
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Evidence for the superiority of guided instruction is explained in the context of our knowledge of human cognitive architecture, expertnovice differences, and cognitive load. Although un- guided or minimally guided instructional approaches are very…
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The idea that a new generation of students is entering the education system has excited recent attention among educators and education commentators. Termed 'digital natives' or the 'Net generation', these young people are said to have been immersed…
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Whilst many definitions of formative assessment have been offered, there is no clear rationale to define and delimit it within broader theories of pedagogy. This paper aims to offer such a rationale, within a framework which can also unify the…
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In this important theoretical treatise, Jean Lave, anthropologist, and Etienne Wenger, computer scientist, push forward the notion of situated learning-that learning is fundamentally a social process and not solely in the learner's head. The authors…
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This book presents a theory of learning that starts with the assumption that engagement in social practice is the fundamental process by which we get to know what we know and by which we become who we are. The primary unit of analysis of this…
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Based in Shulmans idea of Pedagogical Content Knowledge, Technological Pedagogical Content Knowledge (TPACK) has emerged as a useful frame for describing and understanding the goals for technology use in preservice teacher education. This paper…
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What constitutes learning in the 21st century will be contested terrain as our society strives toward post-industrial forms of knowledge acquisition and production without having yet overcome the educational contradictions and failings of the…
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Personal learning environments (PLEs) are attracting increasing interest in the e-learning domain. PLEs may be characterised in a multidimensional space. Examples of PLEs are discussed
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Examines instructional design theories and elaborates principles about when learning is promoted, i.e., when learners are engaged in solving real-world problems, when existing knowledge is activated as a foundation for new knowledge, and when new…
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Presents an integrative theoretical framework to explain and to predict psychological changes achieved by different modes of treatment. This theory states that psychological procedures, whatever their form, alter the level and strength of…
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This article describes the Quest Atlantis (QA) project, a learning and teaching project that employs a multiuser, virtual environment to immerse children, ages 912, in educational tasks. QA combines strategies used in commercial gaming environments…
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