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Papers in this group

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  1. The notion of using video games for learning causes some to cringe, others to leap for joy, and many to ask questions about this learning medium. These questions often come from people and organizations that are considering delving into the world of…
  2. Back in 2006 Cisco commissioned Metiri Group to conduct a review of the research on the impact of educational technology on student learning. This first report, Technology in Schools: What Does the Research Say? was widely circulated and discussed…
  3. Part of a special section on secondary science education. The writer advocates the expansion of action research at the K-12 level. Teachers and administrators seeking answers to classroom-based problems and issues can use action research, a…
  4. In 5 studies, the authors examined the hypothesis that people have systematically distorted beliefs about the pain of social suffering. By integrating research on empathy gaps for physical pain (Loewenstein, 1996) with social pain theory (MacDonald…