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Papers in this group

1 - 20 of 32
  1. In this paper, we present Touch All, an high-level API (Application Programming Interface) for Flash Action Script 3.0, that supports all-in-one multi-touch, gestures, and fiducials, either through UDP, TCP, or Local Connection. Touch All API was…
  2. In this paper we present the interactive video installation titled “The Garden of Time”: a tangible interface designed specifically to emphasize the conceptual nature of the project and to provide a different and entertaining filmic experience to…
  3. In this paper, the design of a computer-based training (CBT) system for low-functioning autistic children is addressed. The emphasis is on ease-of-use and learning efficiency of CBT systems with different interaction styles, namely the WIMP (Window…
  4. Research involving tangible interaction and children has often focused on how tangibles might support or improve learning compared to more traditional methods. In this paper, we review three of our research studies involving tangible computer…
  5. For centuries, learning and development has been supported by physical activity and manipulating physical objects. With the introduction of embedded technologies, opportunities for employing tangible or embodied interaction for learning and…
  6. Large displays have several natural affordances that should make it simple to support collaborative work. They are large enough to hold multiple work areas, they are easy to see and can be manipulated directly via touch. The BlueBoard is a large…
  7. Interactive tables are increasingly present not only in a research context but also in everyday life. One challenge still has to be taken up concerning interaction with several people around an interactive table. The framework of our research…
  8. Liquid Interface is an organic user interface that utilizes ferrofluid as an output display and input button embodiment. Using a matrix of Hall effect sensors, magnetic fields generated by rare-earth magnets worn on the fingertips are measured and…
  9. Playful Utensils is a system of music-enabled, eating and food preparation utensils that facilitate light-hearted interaction and communication in the kitchen and dining room both locally and remotely. In order to understand the use of utensils to…
  10. In this paper we analyze the works of the Keio-NUS CUTE Center at the National University of Singapore in order to uncover the dispositions of “analogness” and “digitalness” in regards to the relationship between users and interfaces. By comparing…
  11. Paper, as a traditional material for art and communication, shows great potential as a medium for organic user interfaces, with its ubiquity and flexibility.However, controlling and powering the sensors and actuators that enable interactive…
  12. In this paper we analyze the works of the Keio‐NUS CUTE Center at the National University of Singapore in order to uncover the dispositions of “analogness” and “digitalness” in regards to the relationship between users and interfaces. By comparing…