Papers in this group
21 - 40 of
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AquaMOOSE 3D is a graphical environment designed to support the exploration of 3D mathematical concepts. One of the underlying motivations for the AquaMOOSE project is to leverage the entertainment value of video games to provide a learning…
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This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well as…
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Drawing on game-design principles and an underlying situated theoretical perspective, we developed and researched a 3D game-based curriculum designed to teach water quality concepts. We compared undergraduate student dyads assigned randomly to four…
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As new technologies enable increasingly sophisticated game experiences, the potential for the integration of games and learning becomes ever more significant. Motivation has long been considered as an important step in learning. Researchers suggest…
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