Eduardo Calvillo Gamez
Academic Advisor, Universidad Politecnica de San Luis PotosiSan Luis Potosí, Mexico
Research field: Computer and Information Science - Human-Computer Interaction
User Experience, Video-Games, Interaction Design, User Centered Design, Input Devices, Epistemology of HCI
Publications
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Conference Proceedings (3)
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Eduardo H Calvillo-G\'amez, Paul Cairns (2008) Pulling the Strings: A Theory of Puppetry for the Gaming Experience. In Third Conference on the Philosophy of Computer Games.
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Eduardo H Calvillo-G\'amez, Paul Cairns, Ann Blandford (2008) {Assessing the Gaming Experience using Puppetry}. In Workshop Evaluating User Experience in Games at CHI 2008..
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Eduardo H Calvillo-G\'amez, Nancy Leland, Orit Shaer et al. (2003) The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces, 9-15. In CLIHC '03: Proceedings of the Latin American conference on Human-computer interaction.
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Journal Article (1)
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Orit Shaer, Nancy Leland, EduardoH. Calvillo-Gamez et al. (2004) The TAC paradigm: specifying tangible user interfaces, 359-369. In Personal and Ubiquitous Computing 8 (5).
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CV
Professional Experience
Sep 2003 - Present
Academic Advisor at
Universidad Politecnica de San Luis Potosi
San Luis Potosí, Mexico
Classes taught:
Human Computer Interaction
Programming
Theory of Computation
Computer Organisation
San Luis Potosí, Mexico
Classes taught:
Human Computer Interaction
Programming
Theory of Computation
Computer Organisation
Education
Oct 2005 - Present
Sep 1999 - May 2001
Aug 1996 - Jul 1999
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