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Eduardo Calvillo Gamez's Publications

Faculty Member, Universidad Politecnica de San Luis Potosi
San Luis Potosí, Mexico

Research field: Computer and Information Science - Human-Computer Interaction
User Experience, Video-Games, Interaction Design, User Centered Design, Input Devices, Epistemology of HCI

Conference Proceedings

Eduardo H Calvillo-Gámez, Paul Cairns, Pablo Romero (2012) Catching the game : multi-method approaches to understanding gaming experiences. In Game User Research Workshop at CHI'2012.
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Víctor M González, Eduardo H Calvillo-Gámez (2012) Teaching HCI with a Pinch of Chillie : A Perspective from Mexico. In The Contextualised HCI Curriculum at CHI'2012.
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Eduardo H Calvillo-Gámez, Jodi Crisp, Pablo Romero (2011) Empirical Validation of the Involvement Component of the Pervasive GameFlow Model. In 8th Conference on the Advances of Computer Entertainment Technology.
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Eduardo H Calvillo-Gámez, Ana I Grimaldo-Martínez, Víctor M González, Rafael Llamas Contreras (2011) Pamphlet vs . Mobile : Sensemaking of Health Information. In Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human‐Computer Interaction (IHC+CLIHC 2011).
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Pablo Romero, Eduardo H Calvillo-Gámez (2011) Towards an embodied view of flow, 100-105. In Second International Workshop on User Models for Motivational Systems (UMMS 2011).
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Si\^an Elizabeth Lindley, Eduardo H Calvillo-Gámez, Juan José Gámez-Leija (2010) Remembering Rituals of Remembrance : Capturing Xantolo through SenseCam, 7-10. In CHI Workshop: HCI and Death.
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Ana Isabel Grimaldo Martínez, Eduardo H Calvillo Gámez (2010) Sensemaking en Dispostivos Móoviles para Situaciones de Contigencia, 1-5. In Procedings of the 3rd Mexican Workshop on Human Computer Interaction (MexIHC'2010), Vol. 2.
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Eduardo H. Calvillo Gámez, Paul Cairns, Jeremy Gow, Jonathan Back, Eddie Capstick (2010) Video games as research instruments, 4493-4495. In Proc. of CHI'2010.
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Eduardo H. Calvillo Gámez, Paul Cairns, Anna L Cox (2009) From the Gaming Experience to the Wider User Experience, 520-523. In Proc. of BCS HCI 2009.
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Eduardo H Calvillo-Gamez, Paul Cairns, Anna L Cox (2009) The Case of User Experience in Video Games, 91-94. In Proc. of CLIHC 2009.
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Eduardo H Calvillo-Gamez, Paul Cairns, Ann Blandford (2008) Assessing the Gaming Experience using Puppetry. In Workshop Evaluating User Experience in Games at CHI 2008..
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Eduardo H Calvillo-Gamez, Paul Cairns (2008) Pulling the Strings: The Experience of Playing Videogames, 308-323. In Third Conference on the Philosophy of Computer Games.
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Eduardo H. Calvillo Gámez (2007) The role of input devices in the gaming experience, 289. In Proceedings of the 14th European conference on Cognitive ergonomics invent! explore! - ECCE '07.
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Eduardo H Calvillo-Gámez (2007) The Role of Input Devices in the Gaming Experience - Doctoral Consortium. In Volume 2 Proceedings of the 21st BCS HCI Group Conference HCI 2007.
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Eduardo H Calvillo-Gamez, José Carbajal Gutiérrez, Karla Díaz de León Azuara, Janeth García Saucedo, Rafael Llamas Contreras, Omar Monta\~no Rivas, Eduardo H Calvillo Gámez (2004) Developing an Information System Using User Centered Design. In ROC&C'2004.
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Eduardo H Calvillo-Gamez, Orit Shaer, Nancy Leland, Robert J K Jacob (2003) The TAC Paradigm : Unified Conceptual Framework to Represent Tangible User Interfaces, 9-15. In CLIHC '03: Proceedings of the Latin American conference on Human-computer interaction.
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S. Hassoun, C. Cromer, Eduardo H Calvillo-Gámez (2002) Verifying clock schedules in the presence of crosstalk, 346-350. In Proceedings 2002 Design, Automation and Test in Europe Conference and Exhibition.
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