Elizabeth Bonsignore
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Research field: Computer and Information Science - Human-Computer Interaction
New Literacies, Collaborative Learning, Participatory Culture, Storytelling, Social Computing, Game Studies (game narratives, games for change)
Publications
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Journal Article (3)
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Elizabeth Bonsignore, Alexander J. Quinn, Benjamin B. Bederson et al. (2013) Sharing Stories in the Wild: a Mobile Storytelling Case Study. (in press). In Transactions of Computer-Human Interaction.
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Sonia Franckel, Elizabeth Bonsignore, Allison Druin (2010) Designing for Children's Mobile Storytelling, 19-36. In International Journal of Mobile Human-Computer Interaction (IJMHCI). 2 (2).
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Elizabeth Bonsignore, Derek Hansen, Kari Kraus et al. Alternate Reality Games as Platforms for Practicing 21st Century Literacies (in press). In International Journal of Learning and Media.
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Book Section (1)
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Elizabeth Bonsignore, Derek Hansen, April Galyardt et al. (2011) The Power of Social Networking for Professional Development.
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Conference Proceedings (10)
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Derek Hansen, Elizabeth Bonsignore, Marc Ruppel et al. (2013) Designing Reusable Alternate Reality Games, 1529-1538. In Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI ’13).Download PDF (867.69 KB)
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Elizabeth Bonsignore, Derek Hansen, Kari Kraus et al. (2012) Alternate Reality Games: Platforms for Collaborative Learning., 251-258. In In Proceedings of the 10th International Conference of the Learning Sciences.
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Elizabeth Bonsignore, Kari Kraus, Amanda Visconti et al. (2012) Game Design for Promoting Counterfactual Thinking. In In Proceedings of the 2012 Computer-Human Interaction Conference (CHI 2012).
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Jason C. Yip, Tamara Clegg, Elizabeth Bonsignore et al. (2012) Kitchen Chemistry: Supporting Learners’ Decisions in Science, 103-110. In In Proceedings of the Tenth International Conference of the Learning Sciences.
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Tamara Clegg, Elizabeth Bonsignore, Jason C. Yip et al. (2012) Technology for Promoting Scientific Practice and Personal Meaning in Life-Relevant Learning. In In Proceedings of the 11th International Conference on Interaction Design and Children.
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Elizabeth Bonsignore (2011) Sharing stories "in the wild": a mobile storytelling case study, 917-922.
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Quincy Brown, Elizabeth Bonsignore, Leshell Hatley et al. (2010) Clear Panels: a technique to design mobile application interactivity, 360-363. In Proceedings of the 8th ACM Conference on Designing Interactive Systems (DIS 2010).
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Sureyya Tarkan, Vibha Sazawal, Allison Druin et al. (2010) Toque, 2417-2426.
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Elizabeth M. Bonsignore, Cody Dunne, Dana Rotman et al. (2009) First Steps to Netviz Nirvana: Evaluating Social Network Analysis with NodeXL, 332-339.
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Elizabeth Bonsignore, June Ahn, Tamara Clegg et al. Embedding Participatory Design into Designs for Learning: An Untapped Interdisciplinary Resource? (in press). In Proceedings of the 10th International Conference on Computer Supported Cooperative Work (CSCL 2013).
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Report (2)
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Elizabeth Bonsignore (2010) The Use of Storykit: Design Implications for Intergenerational Mobile Storytelling. .
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Alex Quinn, Ben Bederson, Elizabeth Bonsignore et al. (2009) StoryKit: Designing a Mobile Application for Story Creation By Children And Older Adults, 1-10.
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Awards and Grants
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May 2012Recipient - ACM SIGCHI Doctoral Consortium award View website
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Sep 2009Alternate Reality Games (ARGs) in the Service of Education & Design (NSF, student investigator) View website
Biographical Information
Elizabeth Bonsignore is a doctoral candidate in the iSchool at the University of Maryland (College of Information Studies). Her research interests include the design and use of collaborative technologies that promote literacy practice, creative expression, and shared storytelling, whether in formal education or informal contexts (museum, library, home). Specific work includes the empirical analysis of the use of mobile storytelling applications at home and in school (StoryKit), online communities for educators (Classroom2.0), social network analysis (NodeXL), social learning sites for children (National Park Services’ WebRangers), and the design of Alternate Reality Games as platforms for participatory learning and design (arcanegalleryofgadgetry.org). These efforts include close collaboration with Kidsteam, a participatory design research team at the Human-Computer Interaction Lab.
Her dissertation, projected for completion in fall 2013, focuses on the design of Alternate Reality Games (ARGs) as platforms for collaborative learning and information literacy practice.
Prior to focusing on academia as a doctoral student at the University of Maryland, Elizabeth served as a senior scientist in Special Operations for the US Department of Defense (1997-2008). She also served in the United States Navy and Naval Reserve as a special duty cryptology officer for 20 years, which included one year as a computer science instructor at the US Naval Academy.
Her dissertation, projected for completion in fall 2013, focuses on the design of Alternate Reality Games (ARGs) as platforms for collaborative learning and information literacy practice.
Prior to focusing on academia as a doctoral student at the University of Maryland, Elizabeth served as a senior scientist in Special Operations for the US Department of Defense (1997-2008). She also served in the United States Navy and Naval Reserve as a special duty cryptology officer for 20 years, which included one year as a computer science instructor at the US Naval Academy.
CV
Professional Experience
2010 - Present
PhD Candidate/Graduate Research Assistant at Human-Computer Interaction Lab, University of Maryland, College Park
College Park, Maryland, United States
College Park, Maryland, United States
Aug 2008 - Jul 2010
Research Assistant: Web/Database design/dev (php, mysql, javascript) at Maryland Institute for Technology in the Humanities University of Maryland, College Park
College Park, Maryland, United States
College Park, Maryland, United States
Aug 1999 - Aug 2008
Sr. Research Scientist at Department of Defense (DoD)
Severn, Maryland, United States
Severn, Maryland, United States
Aug 1998 - Aug 1999
Computer Science Instructor (Naval Reserve Duty) at United States Naval Academy
Annapolis, Maryland, United States
Classes taught:
Discrete Mathematics (CS)
C-Programming for Systems Engineers
Advanced Networks (CS)
Networks (CS)
Annapolis, Maryland, United States
Classes taught:
Discrete Mathematics (CS)
C-Programming for Systems Engineers
Advanced Networks (CS)
Networks (CS)
Sep 1997 - Jul 1998
Sr. Research Scientist at Department of Defense (DoD)
Severn, Maryland, United States
Severn, Maryland, United States
May 1985 - Aug 1997
Naval Officer (Special Duty Cryptology at United States Navy
Naples, Italy
Classes taught:
Total Quality Leadership Training
Introduction to GSM Cellular System
Naples, Italy
Classes taught:
Total Quality Leadership Training
Introduction to GSM Cellular System
Education
2007 - 2013
Aug 1989 - Sep 1991
Naval Postgraduate School
in Monterey, California, United States
Master of Science (Computer Science)
Master of Science (Computer Science)
Sep 1987 - Jun 1989
Jul 1981 - May 1985
Contact Information
| Webpage: | https://twitter.com/ebonsign |
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