laurie taylor's Publications
Digital Humanities Librarian, Digital Library Center, University of FloridaGainesville, Florida, United States
Research field: Humanities - Languages and Literature
Digital Libraries
Library and Information Science, issues of access, context, digital archiving, digital preservation
Journal Article
LN Taylor
(2009) Eds. Gloria J. Leckie and John E. Bushman. Westport, Conn.: Libraries Unlimited, 2009. 297p. alk. paper, $50 (ISBN 9781591586296). LC2008-030424.. In College & Research Libraries.
L. Taylor
(2009) \guillemotleftGothic Bloodlines in Survival Horror Gaming\guillemotright, 46–61. In Horror Video Games: Essays on the Fusion of Fear and Play.
L.N. Taylor
(2007) MAKING NIGHTMARES INTO NEW FAIRYTALES: GOTH COMICS AS CHILDREN'S LITERATURE, 195. In The gothic in children's literature: haunting the borders.
L.N. TAYLOR
(2007) Platform Dependent: Console and Computer Cultures, 223. In The Players' Realm: Studies on the Culture of Video Games and Gaming.
Laurie N. Taylor
(2006) Cameras, Radios, and Butterflies: the Influence and Importance of Fan Networks for Game Studies. In Fibreculture Journal.
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L.N. Taylor
(2006) From Stompin’ Mushrooms to Bustin’ Heads: Grand Theft Auto III as Paradigm Shift, 115. In The meaning and culture of Grand theft auto: critical essays.
L. Taylor
(2006) Labyrinths, Mazes, Gardens, and Sandboxes: Game Space Metaphors. In GameSetandMatch II: On Computer Games, Advanced Geonetries, and Digital Technologies.
LN TAYLOR
(2006) NOT OF WOMAN BORN: MONSTROUS INTERFACES AND MONSTROSITY IN VIDEO GAMES.
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L.N. TAYLOR
(2006) Positive Features of Video Games, 247. In Handbook of children, culture, and violence.
L.N. Taylor, C. Martin
(2005) Gamingʼs Non-Digital Predecessors, 25. In DIGITAL MEDIA & ARTS.
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Laurie N. Taylor
(2004) Compromised divisions: thresholds in comic books and video games. In ImageTexT
1 (1).
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L.N. Taylor
(2004) Working the System: Economic Models for Video Game Narrative and Play, 143. In Works and days.
Z. Whalen, L.N. Taylor
Hg.(2008): Playing the Past. In History and Nostalgia in Video Games. Nashville.
