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Papers in Communication Design

Communication Design papers in Design, A

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Papers 1 - 20 of 732 in Communication Design, A
  1. Cells use actin assembly to generate forces for membrane protrusions during movement [1] or, in the case of pathogens, to propel themselves in the host cells, in crude extracts [2], or in mixtures of actin and other purified proteins [3].…
  2. BACKGROUND: All previously reported eukaryotic nuclear genome sequences have been incomplete, especially in highly repeated units and chromosomal ends. Because repetitive DNA is important for many aspects of biology, complete chromosomal structures…
  3. The Natufians of the southern Levant (15,000-11,500 cal BP) underwent pronounced socioeconomic changes associated with the onset of sedentism and the shift from a foraging to farming lifestyle. Excavations at the 12,000-year-old Natufian cave site,…
  4. Adolescence is a period of heightened experimentation with risky behavior. Models of brain development suggest that this phenomenon is partly the result of increased adolescent sensation seeking unaccompanied by maturation in ability to evaluate…
  5. The purpose of this paper is to emphasize the importance of sampling and sam- ple size considerations in all qualitative research. Such considerations would help qualita- tive researchers to select sample sizes and sampling designs that are most…
  6. This article contains a description of knowledge elicitation for institutional memory preservation in the nuclear power industry. Because of the large number of pending retirements in the industry, the preservation of expertise is deemed a critical…
  7. We find mixed results when assessing how the expectations of the computerization movement fit with our case study of a high-tech organization that is heavily computerized. In the organization, “internetworking technologies” are the main local – as…
  8. In stakeholder meetings during an interaction design project, prototypes are commonly used for creating shared representations of design ideas. It can, however, be difficult for designers and meeting facilitators to know which prototyping technique…
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