Metamorphosis or morphing is a technique to accomplish a gradual shape transformation between a source object and a target object. This technique is usually used for animation, i.e., to create some special effects, but it can be also employed as a modeling tool where some existing shapes are combined in order to obtain new shapes. Several interactive or automatic morphing techniques were designed in the past but always with a specific object representation in mind. In this paper we propose a generic framework for 3D morphing, that allows multi-resolution surface extraction and provides a hybrid (surface-volume) dynamic representation which is suitable for encoding the static models, for supporting different morphing methods, and for encoding the intermediate 3D frames (generated during the morphing process) in a MPEG-4 stream.
CITATION STYLE
Salomie, I., Deklerck, R., Cernea, D., Markova, A., Munteanu, A., Schelkens, P., & Cornelis, J. (2005). Advances in Mulitmedia Information Processing - PCM 2005. In Advances in Mulitmedia Information Processing - PCM 2005 (Vol. 3767, pp. 84–95). Berlin/Heidelberg: Springer-Verlag. https://doi.org/10.1007/11581772
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