The use of Virtual Environments has been widely reported as a method of teaching anatomy. Generally such environments only convey the shape of the anatomy to the student. We present the Bangor Augmented Reality Education Tool for Anatomy BARETA, a system that combines Augmented Reality AR technology with models produced using Rapid Prototyping RP technology, to provide the student with stimulation for touch as well as sight. The principal aims of this work were to provide an interface more intuitive than a mouse and keyboard, and to evaluate such a system as a viable supplement to traditional cadaver based education. © 2010 Informa UK Ltd.
CITATION STYLE
Thomas, R. G., John, N. W., & Delieu, J. M. (2010). Augmented reality for anatomical education. Journal of Visual Communication in Medicine, 33(1), 6–15. https://doi.org/10.3109/17453050903557359
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