Game based technology to enhance the learning of history and cultural heritage
Virtual Reality (2009)
- ISBN: 9781605588643
- DOI: 10.1145/1690388.1690499
Available from doi.acm.org
or
Available from doi.acm.org
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Game based technology to enhance the learning of history and cultural heritage
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Readership Statistics
4 Readers on Mendeley
by Discipline
by Academic Status
50% Ph.D. Student
25% Student (Bachelor)
25% Student (Master)
by Country
25% Sweden
25% Italy
25% United Kingdom



