Game theory: Decisions, interaction and evolution

  • Webb J
N/ACitations
Citations of this article
212Readers
Mendeley users who have this article in their library.

Abstract

This introduction to game theory is intended as a first course for undergraduate students of mathematics, but it also contains material which will be of interest to advanced students or researchers in biology and economics. The outstanding feature of the book is that it provides a unified account of three types of decision problem: Situations involving a single decision-maker: in which a sequence of choices is to be made in 'a game against nature'. This introduces the basic ideas of optimality and decision processes. Classical game theory: in which the interactions of two or more decision-makers are considered. This leads to the concept of the Nash equilibrium. Evolutionary game theory: in which the changing structure of a population of interacting decision makers is considered. This leads to the ideas of evolutionarily stable strategies and replicator dynamics. An understanding of basic calculus and probability is assumed but no prior knowledge of game theory is required.

Cite

CITATION STYLE

APA

Webb, J. N. (2007). Game theory: Decisions, interaction and evolution. Springer Verlag.

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free