Investigating the Effects of Two Types of Feedback in Recommendation Systems
Interaction HommeMachine (2008)
Available from
Kris Jack's profile on Mendeley.
or
Abstract
This research investigates how improvements in a recommendation systems use of feedback can impact upon user satisfaction. A study is conducted in the field of cinematography in which participants enter their film- based preferences into a recommendation system. It is found that both reordering and colouring lists of items during preference elication can improve user satisfaction. In particular, giving feedback through reordering items increases the number of original items that are recommended to the user while colouring items has a positive effect on the users general appreciation of such recommendations.
Available from
Kris Jack's profile on Mendeley.
Page 1
Investigating the Effects of Two Types of Feedback in Recommendation Systems
Investigating the Effects of Two Types of Feedback in
Recommendation Systems
Kris Jack
France Telecom R&D,
43 rue Pierre Marzin,
22 300 Lannion,
France
mrkrisjack@gmail.com
Liv Lefebvre
France Telecom R&D,
43 rue Pierre Marzin,
22 300 Lannion,
France
liv.lefebvre@gmail.com
RESUME
Cette recherche s’intéresse à la manière dont l’utilisation
de feedback dans un système de recommandation aug-
mente la satisfaction des utilisateurs. Cala a été testé au
travers d’une étude dans laquelle les participants en-
traient leurs préférences cinématographiques au travers
d’un système de recommandation. Il a été trouvé que le
réordonnancment et la coloration de la liste d’items du-
rant la phase d’expression des préférences peut augmen-
ter la satisfaction des utilisateurs. Plus précisément, le
feedback de reéordonnancement des items augmente le
nombre d’items originaux qui ont été recommandés à
l’utilisateur tandis que la coloration des items a un effet
positif sur l’appréciation générale des recommandations.
MOTS CLES : feedback, interfaces, systèmes de recom-
mandation.
ABSTRACT
This research investigates how improvements in a rec-
ommendation system’s use of feedback can impact upon
user satisfaction. A study is conducted in the field of
cinematography in which participants enter their film-
based preferences into a recommendation system. It is
found that both reordering and colouring lists of items
during preference elication can improve user satisfaction.
In particular, giving feedback through reordering items
increases the number of original items that are recom-
mended to the user while colouring items has a positive
effect on the user’s general appreciation of such recom-
mendations.
CATEGORIES AND SUBJECT DESCRIPTORS: H.5
INFORMATION INTERFACES AND PRESENTA-
TION (e.g., HCI): H5.2 User Interfaces: Ergonomics;
H.1 MODELS AND PRINCIPLES: H.1.2 User/Machine
Systems: Software psychology.
GENERAL TERMS: Design; Experimentation.
KEYWORDS: Feedback; Interfaces; Recommendation
Systems.
INTRODUCTION
Recommendation systems are typically designed to find
items that would be liked by a given person. Such sys-
tems have been widely employed in the commercial sec-
tor, offering many types of items, such as books (e.g.
Amazon) and films (e.g. Netflix), to customers (see [1]
for a review). There is therefore considerable interest in
producing usable interfaces that are both appreciated by
users and allow them to find items of interest.
BACKGROUND
In order to make a good recommendation a system needs
to have some information about the user. This informa-
tion can then be exploited by the system with respect to
the items that can be offered. For example, consider a
user who would like a film recommendation. She in-
forms the system that she loves Titanic. Using this in-
formation, the system applies its recommendation algo-
rithm and suggests a number of films that this user
should like, such as other romances and does not recom-
mend action films. The user interface must therefore
allow the user to enter their preferences and to receive
recommendations.
Explicit preference entry interfaces tend to be used when
gathering user data. They can take many forms from a
flat list of items to 3D graphical visualisations [2]. The
problem with these interfaces, however, is that the user
tends not to receive any feedback during the preference
entry process. As a result, they can often find themselves
to be rather lost. Continuing the previous example, once
the user has noted that she loves Titanic, she does not
know if the system will be able to make good recom-
mendations for her or not. As the system does not give
her any feedback, she continues to score other films be-
fore explicitly asking for recommendations. Some sys-
tems are even designed to ask the user to rate several
items, which is tedious, before receiving any form of
system feedback is given (e.g. [4]). As a result, users can
lose interest during the preference entry phase before
they even receive their first set of recommendations.
Keeping the user interested is thus of the utmost impor-
tance.
Recommendation Systems
Kris Jack
France Telecom R&D,
43 rue Pierre Marzin,
22 300 Lannion,
France
mrkrisjack@gmail.com
Liv Lefebvre
France Telecom R&D,
43 rue Pierre Marzin,
22 300 Lannion,
France
liv.lefebvre@gmail.com
RESUME
Cette recherche s’intéresse à la manière dont l’utilisation
de feedback dans un système de recommandation aug-
mente la satisfaction des utilisateurs. Cala a été testé au
travers d’une étude dans laquelle les participants en-
traient leurs préférences cinématographiques au travers
d’un système de recommandation. Il a été trouvé que le
réordonnancment et la coloration de la liste d’items du-
rant la phase d’expression des préférences peut augmen-
ter la satisfaction des utilisateurs. Plus précisément, le
feedback de reéordonnancement des items augmente le
nombre d’items originaux qui ont été recommandés à
l’utilisateur tandis que la coloration des items a un effet
positif sur l’appréciation générale des recommandations.
MOTS CLES : feedback, interfaces, systèmes de recom-
mandation.
ABSTRACT
This research investigates how improvements in a rec-
ommendation system’s use of feedback can impact upon
user satisfaction. A study is conducted in the field of
cinematography in which participants enter their film-
based preferences into a recommendation system. It is
found that both reordering and colouring lists of items
during preference elication can improve user satisfaction.
In particular, giving feedback through reordering items
increases the number of original items that are recom-
mended to the user while colouring items has a positive
effect on the user’s general appreciation of such recom-
mendations.
CATEGORIES AND SUBJECT DESCRIPTORS: H.5
INFORMATION INTERFACES AND PRESENTA-
TION (e.g., HCI): H5.2 User Interfaces: Ergonomics;
H.1 MODELS AND PRINCIPLES: H.1.2 User/Machine
Systems: Software psychology.
GENERAL TERMS: Design; Experimentation.
KEYWORDS: Feedback; Interfaces; Recommendation
Systems.
INTRODUCTION
Recommendation systems are typically designed to find
items that would be liked by a given person. Such sys-
tems have been widely employed in the commercial sec-
tor, offering many types of items, such as books (e.g.
Amazon) and films (e.g. Netflix), to customers (see [1]
for a review). There is therefore considerable interest in
producing usable interfaces that are both appreciated by
users and allow them to find items of interest.
BACKGROUND
In order to make a good recommendation a system needs
to have some information about the user. This informa-
tion can then be exploited by the system with respect to
the items that can be offered. For example, consider a
user who would like a film recommendation. She in-
forms the system that she loves Titanic. Using this in-
formation, the system applies its recommendation algo-
rithm and suggests a number of films that this user
should like, such as other romances and does not recom-
mend action films. The user interface must therefore
allow the user to enter their preferences and to receive
recommendations.
Explicit preference entry interfaces tend to be used when
gathering user data. They can take many forms from a
flat list of items to 3D graphical visualisations [2]. The
problem with these interfaces, however, is that the user
tends not to receive any feedback during the preference
entry process. As a result, they can often find themselves
to be rather lost. Continuing the previous example, once
the user has noted that she loves Titanic, she does not
know if the system will be able to make good recom-
mendations for her or not. As the system does not give
her any feedback, she continues to score other films be-
fore explicitly asking for recommendations. Some sys-
tems are even designed to ask the user to rate several
items, which is tedious, before receiving any form of
system feedback is given (e.g. [4]). As a result, users can
lose interest during the preference entry phase before
they even receive their first set of recommendations.
Keeping the user interested is thus of the utmost impor-
tance.
Page 2
Deciding what type of feedback to provide the user is
constrained by the workings of the system. Typical sys-
tems make use of a technique known as collaborative
filtering [2]. Collaborative filtering essentially attempts
to find correlations between users with respect to their
stated appreciation of items, and recommends items to
them that are liked by similar users. The information
stored about the user is typically a set of scores for a
number of items, where the number tends to be very
small compared to the total number of known items.
Recommendations cannot, therefore, be justified beyond
typical “other customers have also liked these” explana-
tions. The only type of output that the algorithm can
produce is thus the predicted appreciation of items.
This research explores even such limited feedback can be
more effectively exploited during the preference entry
phrase. That is, the effect of the presence of different
feedbacks will be measured in system usage.
SYSTEM EMPLOYED
A recommendation system has been designed and im-
plemented that allows users to enter their preferences for
films and then receive a list of recommendations. The
system makes use of a collaborative filtering algorithm
with weighted Pearson correlation similarities (see [7]
for details). It contains a database of 17,770 films that
have been rated by 480,189 users, using the MovieLens
dataset.
An explicit preference entry interface was designed that
shows a list of film titles (Figure 1). All films in the da-
tabase are included in the list, in a random order. The
user can express a monadic preference of like or dislike
for a film by left clicking on its title. The first click ex-
presses a like while the second click expresses a dislike.
A third click cancels their declaration. Preferences are
shown by colouring the film’s title. Liked films appear
in green while disliked films appear in red. In addition
to showing user preferences, films are also coloured with
respect to the user’s predicted appreciation of the film
(calculated by the recommendation engine). Four de-
grees of appreciation are shown in light pastel colours,
signifying predicted love, predicted like, predicted dis-
like and predicted hate. When a user’s explicit prefer-
ence for a film has not be given, the predicted apprecia-
tion can be indicated. The user can also reorder the list,
at any time, with respect their predicted appreciation of
films, with the most liked films appearing higher in the
list.
METHOD
Participants
16 volunteers (10 men and 6 women) participated in this
study. They were 29 years old on average and they all
had a good level of experience in computer science.
Figure 1: Preference entry interface with reordering option
available and coloured list items
Design
They were asked to choose films that they liked and dis-
liked using the system. Four conditions were proposed,
which correspond to the four experimental conditions.
We manipulated two within-subjects variables: the col-
ouring of recommendations (with and without) and the
possibility to reorder the list of films (with and without).
These two independent variables were crossed and par-
ticipants were randomly assigned to one of four counter-
balanced groups (Table 1).
Colouring
Without With
Without R-C- R-C+ Reordering
With R+C- R+C+
Table 1: The four experimental conditions
Procedure
We informed participants that they had 4 minutes to
complete each session, but they can demand a list of rec-
ommendations when they want (with a button in the in-
terface).
When the session's time was over, the system proposed a
list of recommendations composed of 10 films. For each
film recommended, participants were asked if they knew
it or not and were asked to rate it between "I like" (5)
and "I don't like" (1). We also provided the rating "I
don't know". After that, they completed a short question-
naire on there impressions of the system. Finally, partici-
pants completed a final questionnaire where after an ex-
planation of the conditions, they were asked "Which sys-
tem did you most prefer?" and "Which system did you
least prefer?"
constrained by the workings of the system. Typical sys-
tems make use of a technique known as collaborative
filtering [2]. Collaborative filtering essentially attempts
to find correlations between users with respect to their
stated appreciation of items, and recommends items to
them that are liked by similar users. The information
stored about the user is typically a set of scores for a
number of items, where the number tends to be very
small compared to the total number of known items.
Recommendations cannot, therefore, be justified beyond
typical “other customers have also liked these” explana-
tions. The only type of output that the algorithm can
produce is thus the predicted appreciation of items.
This research explores even such limited feedback can be
more effectively exploited during the preference entry
phrase. That is, the effect of the presence of different
feedbacks will be measured in system usage.
SYSTEM EMPLOYED
A recommendation system has been designed and im-
plemented that allows users to enter their preferences for
films and then receive a list of recommendations. The
system makes use of a collaborative filtering algorithm
with weighted Pearson correlation similarities (see [7]
for details). It contains a database of 17,770 films that
have been rated by 480,189 users, using the MovieLens
dataset.
An explicit preference entry interface was designed that
shows a list of film titles (Figure 1). All films in the da-
tabase are included in the list, in a random order. The
user can express a monadic preference of like or dislike
for a film by left clicking on its title. The first click ex-
presses a like while the second click expresses a dislike.
A third click cancels their declaration. Preferences are
shown by colouring the film’s title. Liked films appear
in green while disliked films appear in red. In addition
to showing user preferences, films are also coloured with
respect to the user’s predicted appreciation of the film
(calculated by the recommendation engine). Four de-
grees of appreciation are shown in light pastel colours,
signifying predicted love, predicted like, predicted dis-
like and predicted hate. When a user’s explicit prefer-
ence for a film has not be given, the predicted apprecia-
tion can be indicated. The user can also reorder the list,
at any time, with respect their predicted appreciation of
films, with the most liked films appearing higher in the
list.
METHOD
Participants
16 volunteers (10 men and 6 women) participated in this
study. They were 29 years old on average and they all
had a good level of experience in computer science.
Figure 1: Preference entry interface with reordering option
available and coloured list items
Design
They were asked to choose films that they liked and dis-
liked using the system. Four conditions were proposed,
which correspond to the four experimental conditions.
We manipulated two within-subjects variables: the col-
ouring of recommendations (with and without) and the
possibility to reorder the list of films (with and without).
These two independent variables were crossed and par-
ticipants were randomly assigned to one of four counter-
balanced groups (Table 1).
Colouring
Without With
Without R-C- R-C+ Reordering
With R+C- R+C+
Table 1: The four experimental conditions
Procedure
We informed participants that they had 4 minutes to
complete each session, but they can demand a list of rec-
ommendations when they want (with a button in the in-
terface).
When the session's time was over, the system proposed a
list of recommendations composed of 10 films. For each
film recommended, participants were asked if they knew
it or not and were asked to rate it between "I like" (5)
and "I don't like" (1). We also provided the rating "I
don't know". After that, they completed a short question-
naire on there impressions of the system. Finally, partici-
pants completed a final questionnaire where after an ex-
planation of the conditions, they were asked "Which sys-
tem did you most prefer?" and "Which system did you
least prefer?"
Page 3
Measurements
There were measurements taken of different variables in
the two phases of the sessions: the phase of profile com-
pletion and phase of system recommendation. In profile
completion phase, we measured the time spend, the num-
ber of preferences formulated, the percentage of liked
preferences, and the number of preferences confirmed
and contradicted with respect to the system’s prediction.
In the system recommendation phase, we measured: the
number of recommendations known and not known, the
number of these that were scored, and the average score
of recommendations. Concerning the subjective evalua-
tion of recommendations, we measured:
the average score for the list of recommenda-
tions
percentage of agreement with question: "I am
satisfied by the list of recommendations"
percentage of agreement with question: "I want
to reuse this system"
percentage of agreement with question: "I easily
found films in the list of recommendations."
percentage of agreement with question: "It was
fun to fill my profile"
among the conditions, those which were most or
least preferred.
Hypothesis
We expect that each type of feedback (reordering and
colouring) proposed will have positive effects on the use
of the system. We hypothesize that feedback influences
profile completion. Simultaneously we think participants
will be more satisfied by the recommendations and with
the system in general when reordering and colouring are
present.
RESULTS
Preferences entered
The type and number of preferences entered have been
compared under the four conditions. In every condition,
participants enter more likes than dislikes. There were
no significant differences in their proportion under the
different conditions. 14% more preferences were given
with reordering. 19% less preferences were given with
colouring. Participants also confirmed the system’s pre-
dicted recommendations while entering their preferences
more when reordering was available. Colouring did not
have an effect upon the confirmations or contradictions
made. In the questionnaire, participants noted that it was
easier to find films that they knew when reordering was
available. In every case, participants took the full 4 min-
utes to enter their preferences.
In the questionnaire, participants reported to prefer the
condition when both colouring and reordering were pre-
sent (Figure 2). There was a clear preference for the
systems with colouring in general, whereas reordering
alone was no more preferred than the condition that
made use of neither reordering nor colouring.
Response to the question: "which system did you
prefer?"
0
1
2
3
4
5
6
7
8
without reordering with reordering
N
u
m
be
r
o
f c
ho
ic
e
without colouring
with colouring
Figure 2: Participant's choice concerning the most pre-
ferred system
Recommendations
Participants were given 10 recommendations to score
after entering their preferences at the end of each condi-
tion. The more films that the participant was familiar
with in the list the higher that she tended to score them;
correlations are as follows: R-C- (r(16)=.31; NS); R+C-
(r(16)=.67; p < 0,05); R-C+ (r(16)=.56; p < 0,05); R+C+
(r(16)=.63; p < 0,05). Scores given for known films rec-
ommended were R-C- (M=4.1); R+C- (M=3.7); R-C+
(M=3.8); R+C+ (M=3.5). Scores given for unknown
films recommended were R-C- (M=1.8); R+C- (M=1.7);
R-C+ (M=2.1); R+C+ (M=2.1). When there was reor-
dering, the participant received 15% more original rec-
ommendations. Colouring did not affect the originality
of recommendations.
DISCUSSION
Preferences entered
The number of preferences given was higher under reor-
dering lower with colouring. It is reasonable to assume
that the reordering algorithm did a good job of ordering
films by the participant’s real preference, thus allowing
them to navigate throughout the list with a real sense of
order. The elevated number of prediction confirmations
supports this. The questionnaire also revealed a subjec-
tive sense that it was easier to find films when reordering
was available. This confirms results found in previous
studies that organisation helps in making recommenda-
tions [6]. The colouring strategy, however, may take
more cognitive effort to interpret, demanding more of the
participant as they search for films. It is recommended
that designers include a reordering function if they wish
to maximise the number of preferences entered. In each
case, however, participants used their full 4 minutes and
even remarked that it was too short and that they would
be happy to spend more time.
There were measurements taken of different variables in
the two phases of the sessions: the phase of profile com-
pletion and phase of system recommendation. In profile
completion phase, we measured the time spend, the num-
ber of preferences formulated, the percentage of liked
preferences, and the number of preferences confirmed
and contradicted with respect to the system’s prediction.
In the system recommendation phase, we measured: the
number of recommendations known and not known, the
number of these that were scored, and the average score
of recommendations. Concerning the subjective evalua-
tion of recommendations, we measured:
the average score for the list of recommenda-
tions
percentage of agreement with question: "I am
satisfied by the list of recommendations"
percentage of agreement with question: "I want
to reuse this system"
percentage of agreement with question: "I easily
found films in the list of recommendations."
percentage of agreement with question: "It was
fun to fill my profile"
among the conditions, those which were most or
least preferred.
Hypothesis
We expect that each type of feedback (reordering and
colouring) proposed will have positive effects on the use
of the system. We hypothesize that feedback influences
profile completion. Simultaneously we think participants
will be more satisfied by the recommendations and with
the system in general when reordering and colouring are
present.
RESULTS
Preferences entered
The type and number of preferences entered have been
compared under the four conditions. In every condition,
participants enter more likes than dislikes. There were
no significant differences in their proportion under the
different conditions. 14% more preferences were given
with reordering. 19% less preferences were given with
colouring. Participants also confirmed the system’s pre-
dicted recommendations while entering their preferences
more when reordering was available. Colouring did not
have an effect upon the confirmations or contradictions
made. In the questionnaire, participants noted that it was
easier to find films that they knew when reordering was
available. In every case, participants took the full 4 min-
utes to enter their preferences.
In the questionnaire, participants reported to prefer the
condition when both colouring and reordering were pre-
sent (Figure 2). There was a clear preference for the
systems with colouring in general, whereas reordering
alone was no more preferred than the condition that
made use of neither reordering nor colouring.
Response to the question: "which system did you
prefer?"
0
1
2
3
4
5
6
7
8
without reordering with reordering
N
u
m
be
r
o
f c
ho
ic
e
without colouring
with colouring
Figure 2: Participant's choice concerning the most pre-
ferred system
Recommendations
Participants were given 10 recommendations to score
after entering their preferences at the end of each condi-
tion. The more films that the participant was familiar
with in the list the higher that she tended to score them;
correlations are as follows: R-C- (r(16)=.31; NS); R+C-
(r(16)=.67; p < 0,05); R-C+ (r(16)=.56; p < 0,05); R+C+
(r(16)=.63; p < 0,05). Scores given for known films rec-
ommended were R-C- (M=4.1); R+C- (M=3.7); R-C+
(M=3.8); R+C+ (M=3.5). Scores given for unknown
films recommended were R-C- (M=1.8); R+C- (M=1.7);
R-C+ (M=2.1); R+C+ (M=2.1). When there was reor-
dering, the participant received 15% more original rec-
ommendations. Colouring did not affect the originality
of recommendations.
DISCUSSION
Preferences entered
The number of preferences given was higher under reor-
dering lower with colouring. It is reasonable to assume
that the reordering algorithm did a good job of ordering
films by the participant’s real preference, thus allowing
them to navigate throughout the list with a real sense of
order. The elevated number of prediction confirmations
supports this. The questionnaire also revealed a subjec-
tive sense that it was easier to find films when reordering
was available. This confirms results found in previous
studies that organisation helps in making recommenda-
tions [6]. The colouring strategy, however, may take
more cognitive effort to interpret, demanding more of the
participant as they search for films. It is recommended
that designers include a reordering function if they wish
to maximise the number of preferences entered. In each
case, however, participants used their full 4 minutes and
even remarked that it was too short and that they would
be happy to spend more time.
Page 4
Subjectively, participants favour the use of at least one of
the forms of proposed system feedback over none. They
were amused by the presence of colouring and found it
easy to understand. It is important to show the feedback
of the system’s activity [5]. The user makes an internal
mental representation of the system’s activity, which is,
from the outset, based on superficial features such as the
way in which the interface presents information. Colour-
ing is a way of showing the system’s predictions, and
thus workings to an extent, that can be easily understood
by users. Participants were also happy with the reorder-
ing feature. When the two features are combined in the
same interface, however, their individual effects are not
cumulative. Reordering alone was the preferred condi-
tion. Perhaps the participants’ expectations rise when
more functions are available but are not met by the re-
sults, giving a sense of dissatisfaction.
Recommendations
In general, participants score recommended films that
they already know rather highly. That is, the system does
a good job of finding films that the participant likes.
While unknown films are not scored so highly, this does
not mean that they are not appreciated, but instead re-
flects the different semantics behind giving scores for a
known or unknown film. That is, when a film is known,
the score is a mark of preference by experience while,
when the film is unknown, the score is a desire to see the
film. In comparing the conditions, known films receive
the best scores when neither reordering nor colouring are
present. This suggests that the presence of additional
actions has a negative influence on the quality of known
films that are recommended. The aim of recommenda-
tion systems, however, is not to recommend items that
are already known by the user. On the contrary, such
systems should introduce the user to new items that they
are not yet familiar with. In testing, participants scored
unknown film recommendations higher when colouring
was present, suggesting that colouring guides participants
into giving better preferences for use in recommendation
systems. The presence of reordering also had a positive
effect upon the quantity of original recommendations
made. Condition R+C+ thus provide users with more
and better original recommendations compared to the
other conditions. Given that these are typical aims in
recommendation system design, it is recommendable to
include such feedback to improve the quality of recom-
mendations.
CONCLUSION
It is the responsibility of the system designer to decide
what kind of recommendations their system should make
from the outset. Different problems can have different
requirements. For example, one recommendation system
may be designed to offer novel items to it’s users that are
very different from what they know while another may
aim to recommend items that are similar to what the user
is known to likes. With these requirements, the designer
can then consider what kind of interface is most suited to
their needs. These results are directly relevant for system
designers, showing how system feedback can signifi-
cantly effect the output of a system. In this case, the re-
ordering and colouring of items in a list can have a real
effect upon the quality and type of recommendations
offered to the user. In particular, the inclusion of the
option to reorder items leads to a significant increase in
the number of original items that are recommended and
the inclusion of colouring leads to a better overall liking
of original recommendations.
ACKNOWLEDGEMENTS
Many thanks to Laurent Candillier and Franck Meyer of
France Télécom for their construction of the recommen-
dation system collaborative filtering algorithm that was
implemented in this system.
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Proceedings of the 8th international conference on
Intelligent user interfaces, (2003), ACM, 263-266.
5. Norman, D. (1986). User Centered System Design,
Lawrence Erlbaum Associates.
6. Pu, P. and Chen, L., Trust building with explanation
interfaces. in IUI '06: Proceedings of the 11th inter-
national conference on Intelligent user interfaces,
(2006), ACM, 100.
7. Resnick et al., 1994) Resnick, P., Iacovou, N.,
Suchak, M., Bergstrom, P., & Riedl, J. (1994).
Grouplens: An open architecture for collaborative
filtering of netnews. In Conference on Computer
Supported Cooperative Work (pp. 175–186). ACM.
the forms of proposed system feedback over none. They
were amused by the presence of colouring and found it
easy to understand. It is important to show the feedback
of the system’s activity [5]. The user makes an internal
mental representation of the system’s activity, which is,
from the outset, based on superficial features such as the
way in which the interface presents information. Colour-
ing is a way of showing the system’s predictions, and
thus workings to an extent, that can be easily understood
by users. Participants were also happy with the reorder-
ing feature. When the two features are combined in the
same interface, however, their individual effects are not
cumulative. Reordering alone was the preferred condi-
tion. Perhaps the participants’ expectations rise when
more functions are available but are not met by the re-
sults, giving a sense of dissatisfaction.
Recommendations
In general, participants score recommended films that
they already know rather highly. That is, the system does
a good job of finding films that the participant likes.
While unknown films are not scored so highly, this does
not mean that they are not appreciated, but instead re-
flects the different semantics behind giving scores for a
known or unknown film. That is, when a film is known,
the score is a mark of preference by experience while,
when the film is unknown, the score is a desire to see the
film. In comparing the conditions, known films receive
the best scores when neither reordering nor colouring are
present. This suggests that the presence of additional
actions has a negative influence on the quality of known
films that are recommended. The aim of recommenda-
tion systems, however, is not to recommend items that
are already known by the user. On the contrary, such
systems should introduce the user to new items that they
are not yet familiar with. In testing, participants scored
unknown film recommendations higher when colouring
was present, suggesting that colouring guides participants
into giving better preferences for use in recommendation
systems. The presence of reordering also had a positive
effect upon the quantity of original recommendations
made. Condition R+C+ thus provide users with more
and better original recommendations compared to the
other conditions. Given that these are typical aims in
recommendation system design, it is recommendable to
include such feedback to improve the quality of recom-
mendations.
CONCLUSION
It is the responsibility of the system designer to decide
what kind of recommendations their system should make
from the outset. Different problems can have different
requirements. For example, one recommendation system
may be designed to offer novel items to it’s users that are
very different from what they know while another may
aim to recommend items that are similar to what the user
is known to likes. With these requirements, the designer
can then consider what kind of interface is most suited to
their needs. These results are directly relevant for system
designers, showing how system feedback can signifi-
cantly effect the output of a system. In this case, the re-
ordering and colouring of items in a list can have a real
effect upon the quality and type of recommendations
offered to the user. In particular, the inclusion of the
option to reorder items leads to a significant increase in
the number of original items that are recommended and
the inclusion of colouring leads to a better overall liking
of original recommendations.
ACKNOWLEDGEMENTS
Many thanks to Laurent Candillier and Franck Meyer of
France Télécom for their construction of the recommen-
dation system collaborative filtering algorithm that was
implemented in this system.
REFERENCES
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Intelligent user interfaces, (2003), ACM, 263-266.
5. Norman, D. (1986). User Centered System Design,
Lawrence Erlbaum Associates.
6. Pu, P. and Chen, L., Trust building with explanation
interfaces. in IUI '06: Proceedings of the 11th inter-
national conference on Intelligent user interfaces,
(2006), ACM, 100.
7. Resnick et al., 1994) Resnick, P., Iacovou, N.,
Suchak, M., Bergstrom, P., & Riedl, J. (1994).
Grouplens: An open architecture for collaborative
filtering of netnews. In Conference on Computer
Supported Cooperative Work (pp. 175–186). ACM.
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