In the presented work, we introduce a concept of the Movie-Based Programming based on movie-like representation of algorithms and methods. It provides correspondence between algorithmic movie frames and problem solution steps that any frame should visualize/animate a part of a program/algorithm execution. The programming process is in manipulating with special movie-program objects (MP-objects) generating automatically a part of an executable code as well as producing frames, which are adequate to the code generated. It also includes a special multimedia language with high-level constructions and operators in order to make the programming process more efficient and comfortable. Both movie and program can synchronously be generated and debugged. A debugging scheme allows visualizing and controlling all references to the structure elements. © Springer-Verlag 2004.
CITATION STYLE
Vazhenin, D., Vazhenin, A., & Mirenkov, N. (2004). Movie-based multimedia environment for programming and algorithms design. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3333, 533–541. https://doi.org/10.1007/978-3-540-30543-9_67
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