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Challenges (2003)

Abstract

53-609 (Carnegie-Mellon) - a lecture and project based course that teaches the mechanics and processes of good game design. The principles learned in this class apply equally well to card games, board games, party games, any types of games, and design many games. Anyone interested in interactive entertainment or in creating compelling experiences should benefit from this course.

Cite this document (BETA)

Available from ocw.mit.edu
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Game Design

School: Provinciale Hogeschool Limburg
Seminar: Urbanism
Thesis: Design Game
Student: Sueters Bart
Promotor: Oswald Devisch
Course: Master Architecture
Academic year: 2007-2008
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21PhilosoPhy

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Readership Statistics

27 Readers on Mendeley
by Discipline
 
 
11% Design
 
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33% Ph.D. Student
 
15% Student (Master)
 
11% Student (Bachelor)
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15% United States
 
15% Germany
 
11% United Kingdom