The great challenge in parallel computing is to make a task of programming parallel machines easy while not sacrificing the efficiency of target code. One of the successful methodologies is to start from a high-level specification of the functional behaviour of a program by applying a sequence of optimizing transformations tuned for a particular architecture to generate a specification of the operational behaviour of a parallel program. We believe that visualization is an excellent way to bring this methodology to a wider programming community. In this paper we describe an interactive visual system which integrates 3D graphics, animation, and direct manipulation techniques into parallel programming environment.
CITATION STYLE
Trichina, E., & Oinonen, J. (1997). Parallel program design in visual environment. In Proceedings of the International Conference on High Performance Computing, HiPC (pp. 198–203). IEEE. https://doi.org/10.1109/hipc.1997.634493
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