This paper presents a framework for expressing free-hand sketching in 3D for conceptual design input. In the framework, sketch outlines will be recognized as formal rigid shapes first. Then under a group of gestures and DFAs'(deterministic finite automata) control, the framework can express user's free sketching intents freely. Based on this framework, we implemented a sketch-based 3D prototype system supporting conceptual designs. User can easily and rapidly create 3D objects such as hexahedron, sphere, cone, extrusion, swept body, revolved body, lofted body and their assemblies by sketching and gestures. © Springer-Verlag Berlin Heidelberg 2005.
CITATION STYLE
Ding, Z., Zhang, S., Peng, W., Ye, X., & Hu, H. (2005). PENCIL: A framework for expressing free-hand sketching in 3D. In Lecture Notes in Computer Science (Vol. 3610, pp. 835–838). Springer Verlag. https://doi.org/10.1007/11539087_112
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