Sign up & Download
Sign in

Rendering fur directly into images

by Tania Pouli, Martin Prazak, Pavel Zemcik, Diego Gutierrez, Erik Reinhard
Computers & Graphics (2010)

Abstract

We demonstrate the feasibility of rendering fur directly into existing images, without the need to either painstakingly paint over all pixels, or to supply 3D geometry and lighting. We add fur to objects depicted in images by first estimating depth and lighting information and then re-rendering the resulting 2.5D geometry with fur. A brush-based interface is provided, allowing the user to control the positioning and appearance of fur, while all the interaction takes place in a 2D pipeline. The novelty of this approach lies in the fact that a complex, high-level image edit such as the addition of fur can yield perceptually plausible results, even in the presence of imperfect depth or lighting information.

Cite this document (BETA)

Sign up today - FREE

Mendeley saves you time finding and organizing research. Learn more

  • All your research in one place
  • Add and import papers easily
  • Access it anywhere, anytime

Start using Mendeley in seconds!

Already have an account? Sign in

Readership Statistics

4 Readers on Mendeley
by Discipline
 
by Academic Status
 
50% Ph.D. Student
 
25% Student (Master)
 
25% Other Professional
by Country
 
50% Ireland
 
25% Israel