Towards skeleton biometric identification using the microsoft kinect sensor

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Abstract

In this paper, we consider the viability of using Microsoft Kinect sensor to extract skeleton points from walking subjects and use these points for biometric identification. We do so by capturing several subjects using the sensor, calculating the length of several body parts inferred from the extracted points and training a model for later classification using these lengths and labels identifying the subjects as training examples. We consider the cases where one wants to discriminate each subject individually and where only recognizing a single subject is enough, showing that in both cases a Nearest Neighbor algorithm is able to achieve high accuracy when considering a relatively small group of subjects. However, our approach requires a moderately large number of training examples and we discuss the impact of such caveat in certain scenarios. Finally, we consider the contribution of different combinations of body parts to the identification process. Copyright 2013 ACM.

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Araujo, R. M., Graña, G., & Andersson, V. (2013). Towards skeleton biometric identification using the microsoft kinect sensor. In Proceedings of the ACM Symposium on Applied Computing (pp. 21–26). https://doi.org/10.1145/2480362.2480369

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