Virtual and Augmented Architecture (VAA’01)

  • Fisher B
  • Dawson-Howe K
  • O’Sullivan C
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Abstract

Reconstructing and Augmenting Architecture with Image-Based Modeling, Rendering, and Lighting Virtual Models from Video and Vice-Versa Reconstructing Ancient Egyptian Tombs 3D Scene Manipulation with Constraints Maps and Virtual Worlds: Does History Repeat Itself? Efficient Contour Extraction in Range Image Segmentation for Building Modelling Projective ICP and Stabilizing Architectural Augmented Reality Overlays Realistic Low-Latency Mobile AR Rendering Augmented Reality with Projected Interactive Displays A 3D Model of an Urban Plan: the Ostiense-Marconi Area in Rome A Dual Approach for Creating Very Large Virtual Models 3D Virtual Reconstruction of Buildings: Techniques and Applications Diversified Visualisation from WWW to VR Vision on Conservation: Virterf Under Construction - Interactive Project Presentation of a Horticultural Exhibition Combining Intensity and Range Images for 3D Architectural Modelling Photo-Textured Rendering of Developable Surfaces in Architectural Photogrammetry Image Rectification for Reconstruction of Destroyed Buildings Using Single Views ExViz: A Virtual Exhibition Design Environment The Virtual Museum: Visualisation of Real Historical Environments and Artefacts and Three-Dimensional Shape-Based Searching Constrained Structure and Motion from N Views of a Piecewise Planar Scene Automated Architectural Acquisition from a Camera Undergoing Planar Motion Quasi-Dense Motion Stereo for 3D View Morphing 3D Reconstruction of Buildings from an Uncalibrated Image A Hybrid Image and Model Based Approach to Photorealistic Building Reconstruction Archetype: Towards the Integration of Photogrammetric and Laser Range Data for Architectural Reconstruction

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Fisher, B., Dawson-Howe, K., & O’Sullivan, C. (2001). Virtual and Augmented Architecture (VAA’01). Virtual and Augmented Architecture (VAA’01). Springer London. https://doi.org/10.1007/978-1-4471-0337-0

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