Game Approachability Principles (GAP) is proposed as a set of useful guidelines for game designers to create better tutorials, or first learning levels-especially for the casual gamer. Developing better first learning levels can be a key step to…
chi 2008
This tag has been used on:
16 papers
Tag usage
Popular papers
-
-
Future user-centred (UCD) experiences interaction designers, usability professionals, designers, etc investigating best practices for UCD.
-
We are developing an adaptive reminding system that tailors its reminders to its users' reminding preferences through real-time interaction and feedback. To determine the potential utility of such a system, we conducted a multi-phase user study,…
-
Automatic recording of user behavior within a system (instrumentation) to develop and test theories has a rich history in psychology and system design. Often, researchers analyze instrumented behavior in isolation from other data. The problem with…
-
This paper presents results from the design experiences of several mobile applications. It starts by addressing the difficulties that emerged through the data gathering, prototyping and evaluation stages. We explain how these problems and challenges…
-
In this paper we present a software framework which supports the construction and evaluation of mixed-fidelity prototypes for mobile devices. The framework is available for desktop and mobile devices and allows designers and users to 1) test the…
-
Current research on social networking largely covers US providers. To investigate broader trends, we examine cross-cultural differences in the usage patterns of social networking services with observation and ethnographic interviews in multiple…
-
Studies in the literature have proposed techniques to facilitate pointing in graphical user interfaces through the use of proxy targets. Proxy targets effectively bring the target to the cursor, thereby reducing the distance that the cursor must…
-
Nonprofit organizations (NPOs) play a substantial role in the economies of many countries, in the delivery of social services, and in many quasi-government functions. But NPOs face many resource challenges; for example, they depend on volunteer…
-
-
-
-
The use of a multicomponent cognitive-behavioral treatment strategy for panic disorder with agoraphobia is actually one of the preferred therapeutical approach for this disturbance. This method involves a mixture of cognitive and behavioral…
-
-
-
Related tags
Sign up today - FREE
Mendeley saves you time finding and organizing research. Learn more
- All your research in one place
- Add and import papers easily
- Access it anywhere, anytime
