In this study artistic human-robot interaction design is introduced as a means for scientific research and artistic investigations. It serves as a methodology for situated cognition integrating empirical methodology and computational modeling, and is exemplified by the installation playing robot. Its artistic purpose is to aid to create and explore robots as a new medium for art and entertainment. We discuss the use of finite state machines to organize robots’ behavioral reactions to sensor data, and give a brief outlook on structured observation as a potential method for data collection.
CITATION STYLE
Buch, B., Coussement, P., & Schmidt, L. (2010). “playing robot”: An Interactive Sound Installation in Human-Robot Interaction Design for New Media Art. In Proceedings of the International Conference on New Interfaces for Musical Expression (pp. 411–414). International Conference on New Interfaces for Musical Expression.
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