A d-game is a special type of framegame that structures debriefing after the completion of any experiential activity. This article presents a seven-phase model for debriefing, with each phase identified by a key type of question. It describes and discusses eight d-games that are related to various phases in the debriefing procedure. Applications of the d-games are illustrated with reference to a common base activity. © 1992, Sage Publications. All rights reserved.
CITATION STYLE
Thiagarajan, S. (1992). Using Games for Debriefing. Simulation & Gaming, 23(2), 161–173. https://doi.org/10.1177/1046878192232004
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