Educational Opportunities for Immersive Virtual Reality

  • Ferdig R
  • Gandolfi E
  • Immel Z
N/ACitations
Citations of this article
20Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This chapter provides an overview of immersive virtual environments (IVE) in education with an emphasis on immersive virtual reality (IVR). A companion chapter in this volume focuses on a second type of IVE called augmented reality (AR). First, definitions are provided, focusing on concepts such as immersion, fidelity, presence, and simulations. Second, a review of research is presented for IVR that highlights the current and potential impact in PreK-12, higher education, and professional development settings. Findings suggest the use of IVR can lead to increased engagement. However, the synthesis also points to a relative dearth of published research for PreK-12 implementation. The chapter ends with a call for future research looking at key areas like special needs, potential negative long-term effects, training for teachers and students, and exploration of key concepts like embodied cognition, computational thinking, self-tracking, spatial reasoning, and situational/individual interests within IVE.

Cite

CITATION STYLE

APA

Ferdig, R. E., Gandolfi, E., & Immel, Z. (2018). Educational Opportunities for Immersive Virtual Reality (pp. 955–966). https://doi.org/10.1007/978-3-319-71054-9_66

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free