Peningkatan Hasil Belajar Siswa pada Materi Teks Berita Melalui Model Pembelajaran Silent Game

  • Mutaslimah A
N/ACitations
Citations of this article
5Readers
Mendeley users who have this article in their library.

Abstract

The completeness of students' cognitive learning outcomes on news text material, especially in linguistic sub-rules, is very low because the learning model is not yet precise. This article aims to improve students' cognitive learning outcomes on news text material in the linguistic rules sub-material with the silent game learning model. The method used is Classroom Action Research with two cycles. Each cycle is carried out in one meeting. The results showed a significant increase in cognitive learning outcomes. Furthermore, there was an increase in the absorption of students from cycle I to cycle II of 18.66. Meanwhile, learning completeness increased by 75% and completeness of objectives and material subjects by 100%. It concludes that the silent game learning model can improve the students' cognitive learning outcomes.

Cite

CITATION STYLE

APA

Mutaslimah, A. (2022). Peningkatan Hasil Belajar Siswa pada Materi Teks Berita Melalui Model Pembelajaran Silent Game. Takuana: Jurnal Pendidikan, Sains, Dan Humaniora, 1(2), 130–138. https://doi.org/10.56113/takuana.v1i2.4

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free