Storyworld, world or narrative universe, is a concept that, although it can be tracked in the development of structuralist and poststructuralist narratological studies, unfolds completely and acquires its specificity with the advent of transmedia storytelling. The development of models which conceive the space as the main place to establish essential relationships between narrative elements is related to the changes occuring in the role of the spectator, who becomes a user-player due to the development of entangled narratives. Revalue narrative “paths” allowing the user access to that world, perform uni or multiplatform routes and move throughout the plots are fundamental to understand in all its magnitude the phenomenons of narrative expansion and storyworld. In this context we situate the documentary game “Fort McMoney” where the flexible exploration of the set of documentary segments that compose it, brings it closer to an emergent and kaleidoscopic narration intoxicated with mimesis, inducing in the spectator the fascination facing the feeling of the infinite exploration of a real world.
CITATION STYLE
Molano, M. M., Chamorro, S. F. R., & González, M. S. (2019). The storyworld in the storytelling of the Interactive Documentary Games: The case of Fort McMoney. Icono14, 17(1), 39–59. https://doi.org/10.7195/ri14.v17i1.1246
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