Abstract
Through investment strategies that bet on educational quality, the Colombian government provides mobile devices to the country’s schools. However, the mobile applications in these devices need themes according to the context and educational level, usability, and UX / UI design. They do not promote an improvement in the teaching-learning process. The present work proposes a model so that non-programming teachers can develop mobile educational applications that generate in the student a good “user experience” with high rates of efficiency and satisfaction, and ease of learning. This descriptive study is applied in 10 public educational institutions. After evaluating 3 mobile educational applications with 20 students, it is obtained that the application that emanates from this model presents satisfactory results in each of the metrics that measure usability, where it obtained an efficiency of 88%; likewise, it was the most efficient and the one with the highest level of satisfaction with 82 points. In conclusion, the development model presented is functional, promotes the design of attractive educational mobile applications, uses techno-pedagogical elements, and responds to the needs of the academic context that requires it.
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Reynel, J. L. E., Navarro, R. E. B., & Miranda, D. D. Y. (2023). Development model based on usability metrics for the construction of educational mobile applications. Ingeniare, 31. https://doi.org/10.4067/S0718-33052023000100201
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