Abstract
This paper introduces a hierarchy of queues complementing each other to handle ever-changing communication scenarios in tactical networks. The first queue stores the QoS-constrained messages from command and control systems. These messages are fragmented into IP packets, which are stored in a queue of packets (second) to be sent to the radio buffer (third), which is a queue with limited space therefore, open to overflow. We start with the hypothesis that these three queues can handle ever-changing user(s) data flows (problem AA) through ever-changing network conditions (problem BB) using cross-layer information exchange, such as buffer occupancy, data rate, queue size and latency (problem A|BA|B). We introduce two stochastic models to create sequences of QoS-constrained messages (AA) and to create ever-changing network conditions (BB). In sequence, we sketch a control loop to shape AA to B;B to test our hypothesis using model A|BA|B, which defines enforcement points at the incoming/outgoing chains of the system together with a control plane. Then, we discuss experimental results in a network with VHF radios using data flows that overflows the radio buffer over ever-changing data rate patterns. We discuss quantitative results showing the performance and limitations of our solutions for problems AA, BB, and A|BA|B.
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CITATION STYLE
Lopes, R. R. F., Balaraju, P. H., Rettore, P. H. L., & Sevenich, P. (2022). Queuing over Ever-Changing Communication Scenarios in Tactical Networks. IEEE Transactions on Mobile Computing, 21(1), 291–305. https://doi.org/10.1109/TMC.2020.3005737
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