Krawczyk and Garda present the history of digital game research in Poland. Drawing on existing as well as newly generated data, they present early studies and later processes of institutionalization and internationalization. This, along with a discussion of the terminology, leads them to conclude that over the last few years Polish game research has given rise to the field of game studies, which is in many respects analogous to the respective fields in English-language academia. Additional arguments to support this thesis come from a quantitative analysis of articles published in Polish academic journals from 1995 to 2015.The discussion bears on the history of game research in Poland, the Nordic states and the USA.
CITATION STYLE
Garda, M. B., & Krawczyk, S. (2017). Ćwierć wieku polskich badań nad grami wideo. Teksty Drugie, 2017-January(3), 69–86. https://doi.org/10.18318/td.2017.3.5
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