Abstract
The article presents a case study of artistic use of augmented reality built with the Layar augmented reality application. Members of ArtNetLab, a group of new media artists, have conceptualized a series of projects for geolocated virtual objects (augments), that can be perceived by means of smart-phone or tablet-computer applications in the urban space of a city. The user experience in art is not limited to practical and efficient use of a gadget directed towards a predetermined set of actions, instead it has to involve the user in the art experience, and this opens up a broad field of conceivable contexts. Our case study presents an art project that proposes and tests a concrete solution to the latent question proposed by an existing technology, and we describe how the artists encoded meanings by using a ubiquitous mobile platform for augmented reality. © 2013 Springer-Verlag.
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CITATION STYLE
Bovcon, N., Vaupotič, A., Klemenc, B., & Solina, F. (2013). “Atlas 2012” augmented reality: A case study in the domain of fine arts. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7946 LNCS, pp. 477–496). https://doi.org/10.1007/978-3-642-39062-3_30
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