The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
CITATION STYLE
Mukherjee, S. (2015). Video Games and Storytelling: Reading Games and Playing Books. Video Games and Storytelling: Reading Games and Playing Books (pp. 1–239). Palgrave Macmillan. https://doi.org/10.1057/9781137525055
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