An application of Computational Intelligence in group formation for digital drama education

13Citations
Citations of this article
15Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Unveiling the intersection of technology and art, this research aims to explore the vital role of Computational Intelligence (CI) techniques in shaping digital theater performances within virtual worlds by managing student populations engaged in these productions. The realm of digital theater offers opportunities for creative expression and collaboration. This necessitates the integration of Computational Intelligence (CI) to establish cohesive teams in digital theater. By doing so, effective collaboration is promoted, and creativity is dynamically enhanced in virtual cultural environments and digital worlds. Central to this study is the use of a CI algorithm called Flying Fox Optimizer, designed to form homogeneous student groups, and optimize theater dynamics. The algorithm utilizes fuzzy logic, eliminating the requirement for fine-tuning by the user. The results reveal that through this mechanism, theater educators of the future can effortlessly create student groups that foster seamless collaboration in virtual theater education.

Cite

CITATION STYLE

APA

Mastrothanasis, K., Zervoudakis, K., & Kladaki, M. (2024). An application of Computational Intelligence in group formation for digital drama education. Iran Journal of Computer Science, 7(3), 551–563. https://doi.org/10.1007/s42044-024-00186-9

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free