Interactive games can be included in e-learning and train users to avoid web phishing. A multimodal educational intervention consisted of a serious game was developed in order to train nurses about phishing on Internet and was evaluated by experts and end users. The system was considered acceptable and can be used as an interesting learning resource for self-regulated learning. Future research will focus on evaluating the effectiveness of the educational intervention.
CITATION STYLE
Magdalinou, A., Kalokairinou, A., Malamateniou, F., & Mantas, J. (2022). The Development and Evaluation of an Anti-Phishing E-Learning Intervention for Nurses. In Studies in Health Technology and Informatics (Vol. 298, pp. 165–166). IOS Press BV. https://doi.org/10.3233/SHTI220931
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