Inventing Cinema: Machines, Gestures and Media History

0Citations
Citations of this article
45Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

With machines mediating most of our cultural practices, and innovations, obsolescence and revivals constantly transforming our relation with images and sounds, media feel more unstable than ever. But was there ever a 'stable' moment in media history? Inventing Cinema proposes to approach this question through an archaeology and epistemology of media machines. The archaeology analyses them as archives of users' gestures, as well as of modes of perception. The epistemology reconstructs the problems that the machines' designers and users have strived to solve, and the network of concepts they have elaborated to understand these problems. Drawing on the philosophy of technology and anthropology, Inventing Cinema argues that networks of gestures, problems, perception and concepts are inscribed in vision machines, from the camera obscura to the stereoscope, the Cinématographe, and digital cinema. The invention of cinema is ultimately seen as an ongoing process irreducible to a single moment in history.

Cite

CITATION STYLE

APA

Turquety, B. (2025). Inventing Cinema: Machines, Gestures and Media History. Inventing Cinema: Machines, Gestures and Media History (pp. 1–268). Taylor and Francis. https://doi.org/10.5117/9789463724623

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free