The purpose of this paper was to test UWB (ultra wide-band) tracking technology in augmented reality mode to achieve an environment where more than two users can interact with virtual content (3D models, intelligent avatars) in large rooms or open-air environments. The study showed that there is much potential for this technology despite precision not being very high. Position measurements and participant experience confirmed that these visualization and tracking technologies can be successfully used in Smart City infrastructures, collaborative training environments and other use cases.
CITATION STYLE
Cirulis, A. (2020). Large scale augmented reality for collaborative environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 12188 LNCS, pp. 325–335). Springer. https://doi.org/10.1007/978-3-030-49282-3_23
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