This paper presents a prototype for constructing, browsing and using structures for movie films based on content image analysis only. The goal of the structuring is to facilitate the user's access to the video content (non-linear navigation, etc.). Our prototype provides for the "editor user" advanced tools for structuring the video at its low-level (e.g. shots, key-frames) and high-level structures (e.g. groups of objects, scenes). Also, it provides for the "end user" flexible interfaces for browsing and using constructed video structures. Against the previous version of this prototype [1], we mainly improved the matching and the clustering of segmented objects. Also, constructing and browsing the high-level scene structure are now available.
CITATION STYLE
Hammoud, R., & Mohr, R. (2000). Interactive tools for constructing and browsing structures for movie films. In Proceedings of the ACM International Multimedia Conference and Exhibition (pp. 497–498). Association for Computing Machinery (ACM). https://doi.org/10.1145/354384.376418
Mendeley helps you to discover research relevant for your work.