The objective of this study is to develop educational games for people with visual impairment to learn science in a fun and interactive method (i.e., a serious educational game). The paper comprises investigations of the effect of tactile feedback and collaboration on the game for visually impaired users within the framework of game-based science learning (GBSL). Results showed significant effects of tactile feedback and collaboration on participants’ presence and immersion levels. The research will enhance the future development and application of game-based science learning.
Juloori, A., Li, Y., & Zhu, W. (2018). Development of a game-based and haptically enhanced application for people with visual impairment. In Advances in Intelligent Systems and Computing (Vol. 608, pp. 186–192). Springer Verlag. https://doi.org/10.1007/978-3-319-60639-2_19