According to the neuromuscular model of virtual trajectory control, the postures and movements of limbs are performed by shifting the equilibrium positions determined by agonist and antagonist muscle activi-ties. In this study, we develop virtual trajectory control for the reaching movements of a multi-joint arm, introducing a proportional-derivative feedback control scheme. In virtual trajectory control, it is crucial to design a suitable virtual trajectory such that the desired trajectory can be realized. To this end, we propose an algorithm for updating virtual trajectories in repetitive control, which can be regarded as a Newton-like method in a function space. In our repetitive control, the virtual trajectory is corrected without explicit calculation of the arm dynamics, and the actual trajectory converges to the desired trajectory. Using computer sim-ulations, we assessed the proposed repetitive control for the trajectory tracking of a two-link arm. Our results confirmed that when the feedback gains were reasonably high and the sampling time was sufficiently small, the virtual trajectory was adequately updated, and the desired trajectory was almost achieved within approximately 10 iterative trials. We also propose a method for modifying the virtual trajectory to ensure that the formation of the actual trajectory is identical even when the feedback gains are changed. This modification method makes it possible to exe-cute flexible control, in which the feedback gains are effectively altered according to motion tasks.
CITATION STYLE
Uno, Y., Suzuki, T., & Kagawa, T. (2020, November 1). Repetitive Control for Multi-Joint Arm Movements Based on Virtual Trajectories. Neural Computation. MIT Press Journals. https://doi.org/10.1162/neco_a_01322
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