Expspace-complete variant of countdown games, and simulation on succinct one-counter nets

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Abstract

We answer an open complexity question for simulation preorder of succinct one-counter nets (i.e., one-counter automata with no zero tests where counter increments and decrements are integers written in binary), by showing that all relations between bisimulation equivalence and simulation preorder are EXPSPACE-hard for these nets. We describe a reduction from reachability games whose EXPSPACE-completeness in the case of succinct one-counter nets was shown by Hunter [RP 2015], by using other results. We also provide a direct self-contained EXPSPACE-completeness proof for a special case of such reachability games, namely for a modification of countdown games that were shown EXPTIME-complete by Jurdzinski, Sproston, Laroussinie (LMCS 2008); in our modification the initial counter value is not given but is freely chosen by the first player.

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Jančar, P., Osička, P., & Sawa, Z. (2018). Expspace-complete variant of countdown games, and simulation on succinct one-counter nets. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11123 LNCS, pp. 59–74). Springer Verlag. https://doi.org/10.1007/978-3-030-00250-3_5

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