Design and Implementation of Air Selection based Augmented Reality Serious Game for Learning Capability Analysis

  • et al.
N/ACitations
Citations of this article
3Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Rising advancements and ICT have changed the way of life of society, every single logical zone are exploiting innovation to get a genuine improvement. Specialists understand the advantages of utilizing genuine games as a dependable device in psychoanalyst. Hence, the exploration looks at important issues in regards to Dyspraxia issue in youngsters and presents a similar report in the treatments strategies by utilizing a non autonomous riddle and by utilizing the game, a Serious Game created in the intension of helping kids suffering from Dyspraxia to enhance their engine aptitudes and deftness through innovation. The investigation of information results indicated that exist a critical distinction among the two strategies, demonstrating that youngsters spending time with Serious Game got little schedule in the movement running and furthermore enhanced execution.

Cite

CITATION STYLE

APA

M, Harini., T, Harini., & Samuel, R. (2020). Design and Implementation of Air Selection based Augmented Reality Serious Game for Learning Capability Analysis. International Journal of Engineering and Advanced Technology, 9(3), 4230–4234. https://doi.org/10.35940/ijeat.c6311.029320

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free