Objective: A drinking game (DG) is a risky social drinking activity that is prevalent among university students and promotes rapid alcohol consumption. We examined university students’ DG behaviors before and during the COVID-19 pandemic. Method: Students (N = 368; Mage=21.12; women = 72.6%; Hispanic = 44.7%) from seven universities completed an online survey in 2021 (spring/summer). Results: 57% played DGs in-person before the pandemic and continued to play during the pandemic. These students were less worried about their health/symptoms if they were to contract COVID-19, had lower confidence in wearing a mask properly/socially distancing while under the influence of alcohol, consumed more alcohol during the pandemic, and endorsed higher enhancement drinking motives than students who played DGs before but stopped playing during the pandemic (30%). Conclusions: College health practitioners could pay close attention to students who endorse high enhancement motives as they are susceptible to risky DG play.
CITATION STYLE
Zamboanga, B. L., Ramarushton, B., Blumenthal, H., Thompson, L., Ham, L. S., Bartholomew, J. B., … Michikyan, M. (2024). Business as usual? Drinking games participation before and during an academic pandemic (COVID-19) year among university students. Journal of American College Health. https://doi.org/10.1080/07448481.2023.2301328
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