Ar-Math: Augmented Reality Technology Applied for Education

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Abstract

Currently, technology opens the doors to a new generation of methodologies in the teaching of various subjects. “Serious games" are a tool that allows students to learn while playing, which has several cognitive and social benefits. Augmented reality by its sensory element becomes a tool suitable for application in serious games for young ages. This paper presents a serious game for teaching numerical place value for children up to 6 years, we called as AR-Math.

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Cordova-Proaño, M. F., Ortega-Camacho, M. E., González-Castro, A., Gutiérrez-López, M. S., Torres-Tinoco, A. M., & Pérez-Medina, J. L. (2020). Ar-Math: Augmented Reality Technology Applied for Education. In Communications in Computer and Information Science (Vol. 1194 CCIS, pp. 607–621). Springer. https://doi.org/10.1007/978-3-030-42520-3_48

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