PENGEMBANGAN E-LEARNING MELALUI MODUL INTERAKTIF BERBASIS LEARNING CONTENT DEVELOPMENT SYSTEM

  • Rodiawati H
  • Komarudin K
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Abstract

This study aims to produce teaching materials in the form of e-learning mathematics through interactive module based learning content development system on the material of building a flat side space. This research method is research and development (R&D) based on Sugiyono model that limits to 7 steps that are potential and problem, gather information, product design, product validation, product revision, product trial, and product revision. The feasibility of an interactive module based on a material expert is included in the “Very Decent” category with a percentage score of 82,83%. The media expert’s assessment of this interactive module belongs to the “Very Decent” category with a percentage score of 82,625%. The assessment of linguists to the media is included in the “Very Decent” category with a percentage score of 96%. In a small-scale trial at SMPN 6 Kotabumi it obtained a percentage score of 85,625%, in SMPN 11 Kotabumi scored 87,71%, and in SMP Hang Tuah Kotabumi scored 84,375%, these results place an interactive module on the “Very Interesting” criteria. In large-scale trials in the three schools scored 84,5%, 89,61%, dan 88,61% with the criteria of “Very Interesting.”

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Rodiawati, H., & Komarudin, K. (2018). PENGEMBANGAN E-LEARNING MELALUI MODUL INTERAKTIF BERBASIS LEARNING CONTENT DEVELOPMENT SYSTEM. Jurnal Tatsqif, 16(2), 172–185. https://doi.org/10.20414/jtq.v16i2.190

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