Recently, both the learning effect scheduling and re-entrant scheduling have received more attention separately in research community. However, the learning effect concept has not been introduced into re-entrant scheduling in the environment setting. To fill this research gap, we investigate re-entrant permutation flowshop scheduling with a position-based learning effect to minimize the total completion time. Because the same problem without learning or re-entrant has been proved NP-hard, we thus develop some heuristics and a genetic algorithm (GA) to search for approximate solutions. To solve this problem, we first adopt four existed heuristics for the problem; we then apply the same four methods combined with three local searches to solve the proposed problem; in the last stage we develop a heuristic-based genetic algorithm seeded with four good different initials obtained from the second stage for finding a good quality of solutions. Finally, we conduct experimental tests to evaluate the behaviours of all the proposed algorithms when the number of re-entrant times or machine number or learning effect or job size changes.
CITATION STYLE
Xu, J., Lin, W. C., Wu, J., Cheng, S. R., Wang, Z. L., & Wu, C. C. (2016). Heuristic based genetic algorithms for the re-entrant total completion time flowshop scheduling with learning consideration. International Journal of Computational Intelligence Systems, 9(6), 1082–1100. https://doi.org/10.1080/18756891.2016.1256572
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